Research is currently under way to make virtual worlds more realistic by representing distance and location with 3D sounds. These tools will also be vital to accessibility development for people who are blind or have very low vision. Items in the virtual world can can announce themselves and their positions to the user, and movements in the virtual world can be accurately represented with 3D sounds (for example, the audio footsteps of an avatar walking behind you).
Discussion by Disabilities
Blind & Low Vision
- Eventually, 3D sounds may be developed to a level where they people who are blind can determine their virtual location as accurately as they are in determining an actual location in the real world using only the sounds around them.
Related Research and Papers
- PowerUp: An accessible virtual world – Shari Trewin, Vicki L. Hanson, Mark R. Laff, Anna Cavender (2008)
- Accessibility in virtual worlds – IBM – Trewin, S. M., Laff, M. R., Cavender, A., and Hanson, V. L. (2008)
- Untangling the Web: Exploring Methods of Accessing Virtual Worlds – Carter, W., Corona, G. (2008)
Contributions & Discussion
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