Audio interpretation of visual content and actions

Research is currently under way to make virtual worlds more realistic by representing distance and location with 3D sounds. These tools will also be vital to accessibility development for people who are blind or have very low vision. Items in the virtual world can can announce themselves and their positions to the user, and movements in the virtual world can be accurately represented with 3D sounds (for example, the audio footsteps of an avatar walking behind you).

Discussion by Disabilities

Blind & Low Vision

  • Eventually, 3D sounds may be developed to a level where they people who are blind can determine their virtual location as accurately as they are in determining an actual location in the real world using only the sounds around them.

Contributions & Discussion

Any corrections, suggestions, or additions to this page? Please let us know by emailing Contribution@RaisingTheFloor.net with [MasterList] in the subject line.

You can also join the discussion on the Access Feature Master List Google Group.